Includes Advanced Fantasy Genre Rules, Druid and Illusionist spells and other material from Classic Fantasy.
248-page hardcover; A5 (Digest) size; deluxe quality sewn binding; endpapers printed with quick reference info
Author: Gavin Norman, Cover artist: Peter Mullen
Complete Player's Tome
This book contains the complete game rules, 13 fantastic classes (acrobat, assassin, barbarian, bard, cleric, druid, fighter, illusionist, knight, magic-user, paladin, ranger, thief), 10 classic races (drow, duergar, dwarf, elf, gnome, half-elf, halfling, half-orc, human, svirfneblin), full equipment lists, and over 200 weird and wonderful spells (complete cleric, druid, illusionist, and magic-user spell lists).
- Includes all rules and player options from Old-School Essentials Classic Fantasy, plus loads of extras inspired by the 1970s Advanced 1st Edition rules.
- Simple rules let imagination and fast-paced action take the spotlight.
- Clear, modern presentation makes the game easy to learn and quick to reference.
- Compatible with decades of classic adventures and supplements.
Referees also require the companion book, the Advanced Fantasy Referee’s Tome.